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Wild animals occasionally spawn on the map according to the biome and from random events. These wild animals and tamed animals will wander and graze on vegetation, including player-grown plants, regardless of type. Growing food outdoors can sometimes attract animals to your base perimeter. Animals are an important source of food by the meat they provide once hunted and butchered.
As of Alpha 14 July 15th, , animal trainers receive 90 XP per training attempt, which is increased from 60 in Alpha Taming an animal also grants 90 XP per attempt, which previously did not occur. When animals nuzzle a colonist, it counts as a social interaction and is logged in the social tab of both the colonist and animal. The Animals tab is in the menu bar at the bottom of the screen.
The default hotkey is F4. As of Alpha 14 July 15th, , several features have been added to the Animals tab:. Occasionally tamed males will approach a tamed female of the same species to initiate mating. The female will stand there, allowing males to mate with her. Afterwards the female can get pregnant. More than one male can mate with the same female at once. Passive animals will mostly flee when harmed.
They will not flee if they are engaging in combat with an adversary. More aggressive animals will turn and attack instead of fleeing. If a member of a herd is harmed or killed, the rest of the herd will flee as well, scattering around.
Sometimes a single animal may go mad, or every animal of the same species be driven mad by a psychic wave, and attack any humans not behind closed doors.